Level Manager
MicroStation levels are used to separate and distinguish your drawing objects. When the drawing become complex, you will need to control the object appearances. You will need to show them in different colors, different line weight, and different line style… or you may need to show/hide objects in a certain category. You can use levels and their attributes for this purpose.
You can group objects that are in the same category in a specified level.
There are two ways to open the level manager as shown.
1) Through the main menu
2) By clicking the shortcut in the tool bar. If it isn’t available you may have to right click and add it.




Create a new Level
There are two wasy to create a new level. The first is through the menu, and the second is by right clicking in the levels screen.
Select New and type the name of your new level.
By Right clicking on the new level and selecting properties, you can change the depiction of the layers
The layer can be deleted by selecting delete. This only works on empty layers



Through this menu you can change colours, styles, lock the layer, choose to display or not display it and change the level of the layer.
The blue boxes at the top show which displays are activated for your display changes. The changes made in the display box will only those which are toggled on.
For example, if I turn of level 1, it will be turned off for all views.
If a view is changed it is necessary to update the view window.
Layer display menu can be accessed using the drop down menu, or using the toolbar
The blue boxes at the top show which displays are activated for your display changes. The changes made in the display box will only those which are toggled on.
For example, if I turn of level 1, it will be turned off for all views.
If a view is changed it is necessary to update the view window.



To make a layer active
Double click a layer in layer manager (or display)
Alternatively you can activate a layer in the attributes toolbar
Reference Layers
Most of the data you create will be stored in your *.dgn.
If you want to refer to data that is not apart of your *.dgn you need to import a reference layer. Examples of reference layers include study area, roads file, property boundaries etc.
Open a reference file in one of 2 ways.
Select it from the file menu,
Or Click the reference button

To attach your reference layer select the highlighted button.
Find and select your file.
If your project and reference file have the same project, use “coincident world” as an attachment method


Reference layers can be displayed as a layer in layer manager or be imported directly into the DGN.
To import into DGN, in the reference after selecting Merge into master you
Must select the view that you want the reference file to be merged into (i.e View 1)
Your reference layer should now be merged with the view and be visible

Now that the reference layer is merged and visible, we need to put it in the appropriate layer. It is currently in the default layer. To move it, select the select tool. Click the polygon in view 1 (turns purple). Change the active layer from default to Study Area. To check that this worked, select the info tool and click the Study Area polygon. This will show which level the polygon is on (to check/change)


September 20, 2017 @ 12:46 am
I have noticed you don’t monetize your site, don’t waste
your traffic, you can earn extra bucks every month because you’ve got high quality content.
If you want to know how to make extra money, search for: best adsense alternative
Dracko’s tricks